how to make copy for enemy with Animation And Action Code , And how make Enemy after Kill Not Effect On player without Hiding
GDevelop 5 - Damage Example
In this example:
-Simple damage events
-“knock back” damage using tweens.
-Health bar using sprite and health bar using tiled object.
-“Damage flashing” (when flashing -> no damage).
-Enemy walking and attacking when close enough.
GDevelop 5- Particle Effects
Effects are made using GDevelop 5 particles emitter object. You can use, modify and share them as much as you want to.
-8 different fire effects
-4 save/portal effects
-Rain and snow effects
-9 explosion effects and 1 fuse effect
-6 laser/plasma/weird effects
-Ghost made using particles emitter object
Very good tutorials.
Thanks. Maybe I will someday Problem with that kind of tutorials are that it will take a lot of time to make one. Metroidvania or beat 'em up is a broad concept. It’s always better if you can say what game mechanics do you want to make and ask how to make one.
If you ask how to make Metroidvania style game, I would say that google knows best