If I rotate a pathfinding obstacle in the editor, then it’s rotation not taken into account by the pathfinding object, and it travels through the obstacle.
This is the initial setup. Obstacle has a Pathfinding Obstacle behaviour attached, Finder has a Pathfinding behaviour attached:
This set up has this behaviour:
But, if I rotate obstacles:
The Finder goes through the Obstacle, like:
Similarly:
Results in