Need to scale from bounding box origin


As you can see in the image, when I try to scale some selected objects together every object get scaled from it’s own origin. I mean all objects are getting scaled from it’s own x and y position.

But you can guess this is not what I want. I want to scale all the objects following one position. scale from bounding box origin.

comment if you do not understand what I mean. I’ll post some more pictures then.


Could have a short cut key like holding the S key while scaling the selected to make this behavior optional. :+1:


What about the alt key? (instead of s)


You can use Shift for keep ratio