Hi I attempt to create a first custom Behavior. Just for test, it must moving the player like a JRPG system but my behavior don’t work and I don’t know why?..
Please elaborate, what are you trying to do, what isn’t behaving like you expected and how you would have expected it to behave.
Someone had answer me on Discord. That work now…The behavior function must be set to “doStepPreEvents”
It was just for testing moving the player with the arrow on keyboard.