I tried including the new light feature in my game but it seems to fail.
I create a light object in a scene and configure it.
Then I include it in the game but when i try the preview, the screen always goes black with the 100% text and i have to close it. If i delete it the preview works again.
I’m using the latest version on a Mac.
What could be the problem?
Lights does not render on iOS
Seems you have the same issue like me but yours is on Mac.
Hi both of you.
Which mac you used?
This happend because your hardware is not ready for webGL.
However this shouldn’t crash the game, so these reports are reported to the author of the light system
Hi @Bouh, I’m the author of the topic mentioned by me and haven’t a Mac but Windows. All my infos are in the original topic.
my mac 2,4 GHz Intel Core i5
Intel HD Graphics 3000 512 MB
A little old. Is this why the error happens?
Maybe, as you said, it is not ready for webGL.
Hi again Bouh, i followed your link and says:
Your browser supports WebGL
My pc with Windows support it also.
A fix is in work in progress.
Keep an eye on the next release beta 101.
It is strange because the webgl web says that it is working.