It would be nice if there were graphic libraries in GD5 with graphic sets to be imported directly from online source into project folder.
I don’t know how to explain it better but Unity is using Unity Hub desktop native app with Assets
Bootstrap Studio is using a similar concept, Notepad++ have their plugins/modules…
Why do i think its a nice development to implement?
- because users can share libraries in a centralized environment
- faster workflow
- wider usability among GD users
Also, I believe that this particular feature can engage more in collaborative projects between GD users.
Not in the above context, but related to graphics, here is a git repository with graphics suitable for GD projects
Its a collaborative git that I’ve put together in a few days
I’m not yet familiar with developing a game from 0 to finish so I’ve started with the next easiest thing… graphics.
Feel free to add suggestions, requests or ideas but avoid 8bit pixel art for now.