I do not select the characters.
Shop:
Player:
Here I leave what I did, but I do not know why it does not work if you know how I can solve it I would appreciate it.
I do not select the characters.
Shop:
Player:
Here I leave what I did, but I do not know why it does not work if you know how I can solve it I would appreciate it.
The trigger once is the problem, it has no condition to work with.
Remove the trigger once by itself, and put a trigger once in the same box as the conditions that check the value of Characters:
I don’t understand, could you send me a photo?
In my previous comment included a screen shot of how you had to change your code. The two events have a “Trigger once” in them.
This is what you had:
I already solved it, but when the character dies, the skin is eliminated.
I guess you’re deleting the skin, try just to set opacity to 0 or make the object invisible with Hide skinOject remember to add show skinObject at the begin of the scene.
i assume you restart the scene when the character dies?
if so, replace your empty trigger once with at the beginning of the scene.