Fire Bullet NOT Working


I want to do the ‘spaceship’ always shooting bullets ( without doing anything) from the centre. But I can’t.
Any help?


Try adding two custom points on each wing of the sprite, then spawn the bullet from that points.


A little help. Just do this:

click on “Player” -> click on “Edit points” -> create point (for example) “FirePoint” - change position by dragging point to corner of ship (sorry, I don’t know, how called this part) -> done


Replace Player.PointY() with Player.PointY(“Center”)


Thank you all of you!