Hi. Trying a missile command style game and want the fired missiles to curve towards a clicked mouse position. Obviously the lower and more off to the left or right of the origin point of the launcher, the more pronounced the curve will be. I’ve tried the parabolic curve example - Make object travel in a curve line - but that seems more suited to ‘lobbing’ objects and the maths is too insane for my tiny brain! Is there a simpler way of getting the missile to curve?