Animation won't play

Try adding trigger once in all the events that you showed me. And another thing, why do you have two events with the same condition? What do you want to achieve? And I don’t think this approach works because they overlap each other, they won’t let each other work.

The overlapping part is actually I want to change it to 0 (the condition part with “or”), and I’ve tried the “trigger once” event it works, I’ll tell you if something goes wrong After I changed the code

Oh, and I also wanted to ask how to get my character to “Dash” along with the “attack” event.

Sorry. I didn’t understand. Do you mean you want to change it like this?
image

You can do:
If current animation = someAttackAnimation then
If flipped
Simulate Left Key
If not flipped
Simulate Right key

Yes, that’s what I mean

Let me rephrase my words. I mean:
Why are you using two events with the same condition?



Its not that we should not do like this but they overlap each other and that’s the problem. Look:

You change the animation of Player whenever you fulfil those conditions but you also run this action when you fulfil the same condition:
image

This means you run this action:


and this action:
image
at the same time. So they overlap each other.

oh, I get it. thank you (again) then