Add a force to an object to make it move toward a position


#1

Hi! I’m new user of GDevelop and i’m a lil confuse with some of the functions.

  1. When i use “Add a force to move toward a position” function and set my X=100, Y=0, Speed=100 it will move my object diagonally to the left side of the screen.

But

  1. When i use “Add a force” and set my X=100, Y=0, Force=1 it will move my object along the x-axis which is what I want.

What is the function of “Add a force to move toward a position”? It also cant set to the position that i want for example if I want my object to move to (X=100, Y=150).

Thanks for the explanation!


#2

Hi,

The first one lets you decide where you want to go (destination/position).
The second one lets you decide which way you want to go.

With the first one, X=0 will take you to the left border.
With the second one, X=0 means that you won’t move on the X axis.


#3

Hi Gruk,

Thank for replying =) Is there any way i can see the coordinates of the screen?


#4

“Coordinates of the screen” doesn’t make much sense. Maybe you want to show the grid, to have a rough idea of where is what?
If you want the coordinates of an object, you can click on it in the visual editor, or you can use the debugger.


#5

ok thanks will try that.