I am getting some weird Collision Stuttering when my object is up against another using “Separate two objects”
I thought it might be due to a custom hitbox, but it still persists with a default one.
This issue becomes even more visible when I have objects “attached” to the main object as they try to move away.
I have added an example below as well as my collision events.
Edit1: I am using top down movement behavior if that helps.