Vector building


#1

How would i ago about starting a vector build style game for example stardew valley or the crafting and placment of foundations walls doorways ect to build a house


#2

i too would also like to know.

it should be quite simple i think the closest thing i’ve seen that has the aspects of what you are talking about is slash’s rts extension


#3

What im trying to do is place certain objects form my invintory to the ground tile by use of a tool for example rust and its hammer


#4

oh on the top of my head i think it would go something like this

create object “building” (which would be the unfinished blueprint)
set object variable or buildingtime to = 0
when the players animation is “hammer” and is collision with Building
add +1 to object variable “BuildingTime”
when object variable building Time = 5
delete object “building”
create object" finished building"
trigger once

as for the placement of the blueprint i have no idea yet probably attaching an object to the mouse so you can drag it around

even though i played 400 hours of rust i don’t remember the building system hahaha, but the example i gave above is like…uhh building in the game The Forest