Hi, I’m a recent user of GDevelop (about 2 months)
I need to pass an array of data to a function as parameter.
I know that arrays do not exist in GDevelop, but you can replace it with structure variable.
The problem is It doesn’t seem possible to use a scene structure variable as parameter.
Maybe there is a possible workaround, using object structure variable. The problem is that dynamical acces seems not working for objects (or am I wrong?).
Thanks in advance for any help