[SOLVED] Spacial Sound freezing gdevelop

Im not 100% sure if this is a bug with gdevelop or something wrong with my code thats freezing up my game, but everytime I run a preview of my game and an event that triggers a spacial sound happens, the game just freezes, and I opened up the devtools, heres what it says:


UPDATE: the reason this happened is because I was setting the sound channel’s position before declairing the sound channel, so it doesnt know what to do… im so dumb…