I need a way to show the HP of the enemies in my game. Enemies need 5 hits to die.
I created an animation separate from an HP bar.
I need to make each HP object follow its own enemy.
Similarly, I would need to pass the enemy’s HP to its respective bar.
It is impossible to create the health bar directly on the enemy’s sprite as it has many different actions and different sprites.
I need a light while I solve other things here!