I am new to gdevelop and i have design dialog with json file but when the player is in collision with npc dialogues are too fast. I don’t understant why.
I have also a sub-question: how to add different dialog when the player do an special action? I already read the example
you should change your load dialogue data and start dialogue branch as per your file name and branch.
Also i forgot something…
That is:
Dialogue change text to dialogue::get_clipped_text