[Solved] Controller and walking animation

A related post to this here
Hi I’m doing a template for a state machine to be included in the examples of GDevelop so now Im impllementing Controller, and I can not figure out how to play “walking” animation when obj_player_platform is on floor, if I use the keyboard works fine but with controller don’t.
Solved
Here

I hope Making a toggle button instead of different key of Hide and show player platform or HUD would be better.:blush:
image

Sure but that is just for debug, so I didn’t break my head