Resuming Scene after clicking contiue

I want to resume the scene after “continue” on the pause menu is selected and chosen. How do I do that? The player “locks in” their choice with the enter key and it should go back to the scene.

How have you set up the event to pause the scene?

1 Like

If it’s something about time scale, you can change the time scale of main/base layer and keep the “continue” to another layer.

1 Like

I don’t know how to do that unfortunately…

Just make a button and add event:
Mouse/touch is on an object.
Mouse button released

and search for time scale in the action.
You can get time scale of a layer.
Choose the layer.
And the set the time scale to 0

In the pause layer, keep your continue button and do the same to it:
Mouse/touch is on an object
Mouse button pressed
Change the time scale of layer __ again to 1

1 Like

Capture
Keep the continue button to another layer called “Pause Menu” or something

1 Like

But if you are talking about saving a file, there are a lot of tutorials out there.

1 Like