I am making a custom controller which emulates a keyboard using additional software (AACKeys). I can see that the controller is working fine, since I can see the keys I send from the controller in various applications like notepad or in web sites(https://typewritesomething.com/). Unfortunately, I can’t make the keys to work in the HTML5 game from GDevelop. It’s doesn’t read the keystrokes unless I use the real keyboard on my PC. I have tested this on win7 and win10 using Firefox and Edge.
The AACKeys software reads ASCII characters from the serial port which translates into keystrokes. It’s a pretty basic application and it working without any issues on win7 and win10 setups.
Anyone has a clue how the keyboard is handled in GDevelop or what I should try?