I have drawn my own pixel art character for my platform game using piskel, but I didn’t even consider the canvas size whilst doing it so my drawing doesn’t fill the entire canvas. This means when my character moves or tries to jump on a platform, it is almost like theirs an invisible wall surrounding the character. (the canvas borders are hitting other objects)
Is there a way I can resize the canvas to fit the character? I don’t really want to have to redraw everything to fill the canvas up? I have tried the obvious, (using the resize canvas tab but weirdly that doesn’t help)
I understand that this question was really badly worded:)