proposal suggestion to implement in "Gdevelop"


#1

try to do as the software “game maker”, for example put to when to create the object the person can already choose the condition and the desired event for him.
thanks for help


#2

I have suggested similar here:

I also like the object oriented workflow in Game Maker, but the compiler is intend to generate bugs and unexpected behaviour. The best alternative I can find is Godot. I think would be nice if GD could offer a similar workflow indeed.