Hello everyone. As the title says, I just uploaded my first video game to itch.io. It was made entirely within GDevelop of course, apart from the sound, which was done in Audacity. It’s a very simple browser game for two players, but it does need a keyboard to play. It’s a sort of tennis game, but with creatures who catch the ball in their mouths and blow, or ploo, the ball back towards their opponent. It took about five weeks from beginning to end, but that included learning how to use Gdevelop, Piskel and Audacity.
I hope to keep developing it, adding an AI opponent, a difficulty selection mode and adding more variety in the characters.
It doesn’t run very smoothly, and the Quit function doesn’t work, so I would appreciate your comments and suggestions on these and any other points you might have.
Here’s the link: steve-dean.itch.io/ploo
Thank you in advance.