Trying to figure out how to make the player show, if the player is placed on another layer than “base layer”.
If i have, lets say: “base layer2” above “base layer” and the player is in a collision with a hitbox, the player is to be moved from “base layer” to “base layer2”. This works but somehow the player is not visible anymore. I can move and jump with the player and the camera is following, but i cant see the player? Does someone have an idea on how i could resolve it?
“base layer2” is set as visible.