Hi,
working on platform game, but if i set center and origin points outside boundaries of the platform main object, when jumping, collisions aren’t detected correctly.
no problem, moved some pixels inside, but strange behavior.
thanks,
Ermes
Hi,
working on platform game, but if i set center and origin points outside boundaries of the platform main object, when jumping, collisions aren’t detected correctly.
no problem, moved some pixels inside, but strange behavior.
thanks,
Ermes
Why would you move the object points outside the objects?