I’m trying to set to a hidden sprite (initial opacity set to 0, initial animation id set to 0) a certain animation ID and then set the opacity to 255 in order to display it. What I have seen so far, is that if i set the animation ID to 0 the sprite doesn’t show up at all, even though the opacity is set to 255. If I set the animation ID to anything other than 0 and set the opacity to 255 then the sprite shows up just fine.
I have verified the sprite images, deleted and re-created the sprite and I still get the same behavior. I have gone through the extended debug details for the first case (Animation ID is 0) and for the second case (Animation ID is 1). The changes on the debug output seem to be the proper one, only one or two lines change.
Anyone seen anything like that?