This is local web export, it’s can be different on others export i don’t know.
With one group generated code is longer because profiler function for debugging in GD5 appear.
I guess this profiler is not present in exported game so if condition for profiler is avoided.
But a new function is created for this conditions then code is a bit longer with one function and two condition
It’s same if the Groups have no descriptions functions and profiler are present.
Maybe this profiler functions can be avoid when a user export game manually ? @4ian