Each time an instance of an object that has effects is produced, the effects start adding over each other each time an instance is made.
i have droppable guns that have a singular glitch effect when dropped (creating instance in world and removing from inventory)
first time, the glitch effect works normally
next time, the glitch effect gets more intense as if the same effect is stacking over itself
and then on it gets worse, and frame rate drops
left gun: first time dropped
second gun, fifth time dropped