Hello everyone. I’m new to Gdevelop, and while making my first platform game, I tried using the BackandForthMirroredMovement behavior to create enemies’ back and forth movement (in stead of using the “collision with left/right object” like in the default tutorial). However, for some reasons, it does not seem to work. The object I try using this behavior on just stay put for some reasons.
Can someone help me figure out what I have done wrong? And is there a better way to create enemies’ movement? Thank you.
I would also love to learn more about the topic “enemies’ AI” for platform games. I would highly appreciate any suggestions about where to start. Thank you.