Move camera upwards when character looks up (SOLVED WITH TWEENING)


Hello. It’s me again. :confused:
My character has an animation where he looks upwards when the up button is held. I would like for the camera to move upwards a little when he looks up. I would also like the camera to move smoothly as well. When the up key is let go, the camera moves back to the player’s position. I tried to attempt this, but unfortunately failed. Does anybody know how to do this?

Note: My camera is it’s own object that always stays at the center position of the player and remains hidden at all times.The camera follows the invisible object attached to the player, not the player itself (This is so other mechanics in my game work correctly). Is it possible to move the camera object upwards by changing it’s Y position as long as the button is held? Thanks in advance.


Ah…That’s hard when need a smooth transition dude.
I also want to know this.


Please? Does anybody know how? I really need help with this… :slightly_frowning_face:


Nevermind everyone! I just decided to give up on waiting for an answer and just do it myself.
Now with the new tweening behavior added in version 66, I was able to easily create exactly what I wanted in no time at all! :slight_smile:
Seriously, tweening is a GODSEND. I’m not sure how we all managed before it was added!