I’m glad to announce that my game METROPOCRE is going to participate in the Steam Next Festival. This is a festival where devs/publishers share their game demo for free to everyone who wans to play it! . The festival is scheduled to October, and it’s the first time I’m participating with a game. I’m happy to be METROPOCRE this first game, because I’m been putting a lot of work on this game since 2020.
METROPOCRE’s Steam Page is already on, so please add it to your wishlist! This helps a lot with the visibility of the game, since the Steam’s algorithm considers the amount of wishlists that a game’s have (specially on the first day of release of the page) to keep “showing” it more, or even highlighting it sometimes. I can’t stretch enough how important the wishlist proccess is, specially with indie dev/publishers who doesn’t have budget for marketing, so please spread the word!
This is the first time I’m creating a more “modern” gameplay - a SHMUP - you use AWSD to move, and the mouse to aim and shoot/slay the enemies). However, I also put some effort in creating a character-driven game centered in Felix, the rabbit. Check the trailer, images and more informations about the game in the Steam Page if you like it, and please, leave a feedback if you want!
Now an “unralated” question: people (indie devs) from the GDevelop community who already published on Steam as well: did/do you usually contact some sites or specific gamers/youtubers etc. to try getting some media attention? I already published some games, but never actually contacted nobody. This time I’m trying to do it, but can’t think of some site that would be willing to do that before the game releases.
Anyway, as always: thanks so much GDevelop and GDevelop community for being a huge important part of this!