Issue with save / load in Windows export


I feel like an idiot for missing something here that’s probably extremely simple, but this just isn’t working.

Any advice would be much appreciated, thanks so much.

This is my save state:

And this is my load state:


I think the problem is here

You are reading the content from storage and storing it in scene Variable Variable(high_score). You just have to write the name of the variable where you wrote Variable(high_score).

Which should have been this

You wrote it like this



Thank you sooooooooooooooooooooo much. Lack of sleep had me miss that