I’m new to GDevelop5 so not sure if what I’m trying to do can be done.
Is it possible to load an image from a file, for example C:\Users\SJSRM\Pictures, and set it as the background?
I want to be able to change the picture in the file location (C:\Users\SJSRM\Pictures), then press a button and load it as the background image of the game so that I can change the background during game play with new images.
First of all, try to move all the resources to the Project location.
Now to load different backgrounds, you can create separate Panel Sprite objects for them. Drag them both on the Scene Space. Make sure both the backgrounds are of the same size. If not, use the scale feature.
Place one of the backgrounds on the Game Window space, while keep the other background anywhere outside the game window. Now whenever you want to change the background, you can change the positions of those two background objects you have already created using event actions.