Interstitial showing Check

I want to show a interstitial ad between game rounds. But when the ad is showing the computer should not play. I use the Interstitial showing condition inverted but it does not check if the ad is closed. As my game is a memory game a tile is therefore played while the ad is playing. Anybody understands why the inverse condition does not work?

this is the game I am working on:
https://semaggames.nl/FatherAndSon/

this is the condition :

All help greatly appreciated as usual.

I’m guessing the condition is true when the ad hasn’t started yet… no idea.
I haven’t used Admob, but perhaps you should use a variable to fix your issue.
variable = 0, trigger ad, variable = 1 ad is playing, variable = 2 ad is finished, trigger play.

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