I’ve made my game and hosted it on my website (Totally2d):
https://www.totally2d.com/games/endlessbread.html
(I’m going to keep fiddling around with the link, so if it might be fixed soon or it might go on and offline for a few minutes. While I try to fix the issue)
The problem is I want people who are using mobile phones (and PCs I guess) to be able to play the game in the browser without responsiveness issues.
So far the game (link above) is not showing correctly on my phone’s browser.
In fact it hasn’t finished loading but that could be my network.
Its so nerve wrecking to export a game and hope all the settings are in check.
I kept doing some edits and re-exporting.
My only issue now is:
When someone presses the “right-key button” (on the keyboard… the touch seems fine) it seems as if my “move-right” animation doesn’t always play. I’m new to GDevelop and a little bit more used to Construct2… So I might need help with how I initiate an animation when someone presses a key. It seems like the way I did it is a bit buggy.
All in all I’m happy, this being my first game. I used Construct2 a bit but i never actually got to finish a game so YAY for me, now.
I wish I had not made such a messy file system but since its my first game I just got lost and I’m now scared to mess around with the folders and locations of all my files:
I am defeated when the player goes to the bottom of my screen, but not out of my screen, i dont know whether its a problem or not, other worked great for me but hey how do you put that on your website, pls teach me
Sure, I hope I can explain well enough how I uploaded the game:
I already had the website up and running and when I wanted to add the game I just created a new folder in the website directory. The folder is called games and I exported the game from GDevelop as an HTML game