I have done the gdevelop platform tutorial and when the player collides with two or more coins at the same time then these coins are destroyed. However only one time the score is increased. Weird isn’t?
I mean in a collision we have two instances and the actions are for one of them, no for another instances. Am i wrong? Then why is so confusing?
I could understand that only one collision is detected in that frame and the score is increased one time. But in the next frame another collision would be detected and the score would be increased again.
I know using “for each object” is the solution but what i want is understand what is going on because i can’t code if i don’t know what is happening. Thank you guys.