[size=150]And you can get it first on itch.io![/size]
Fly the best jet in the galaxy and demilitarize planets by blowing up their entire combined armed forces,- in front of a never-ending nova sunset.
Out-boost your enemies, use gravity to your advantage and hyperspace-dodge through projectiles and structures when things get too hairy.
Make your jet stronger and stranger by gathering some of the 100+ available passive and active items. Use tons of different weapons against your opponent, including aerial melee options.
Engage various air and ground enemies in fierce 2d combat. Confront distinct bosses for each zone or even try surviving beyond that in endless play.
An aerial dogfighting rogue-like-like-like with fast paced combat and loads of silly item synergies.
Currently working on many new items.
Tons of gifs!
Prototype Dev Vlog:
Vlog #9 ( Week 18 )
More actives, 2nd Boss
Vlog #8 ( Week 16 )
Tutorial simulation, even more items
Vlog #7 ( Week 13 )
First boss, full options menu.
Vlog #5 ( Week 10 )
Added waves, enemy spawning behavior, intermission scene and item chests.
Dev Vlog #4 ( Week 8 )
Added passive and active items, as well as the supporting ui.
Dev Vlog #3 ( Week 7 )
Added lots different ship guns and the supporting ui.
Dev Vlog #2 ( Week 5 )
Implemented additional enemy types.
Dev Vlog #1 ( Week 4 )
Basic air combat and jet behavior.