Html build different speed from project preview

Looks like the html build of my project have different speed values than my GDevelop preview. The gravity seems more strong, so the player jump is less higher than the usual, and so the player movement is more strong…

Anyone knows why?

Looks too much work and trial and error if i have to decrease and adjust these values, make a build and test them in the web browser everytime…

I’ll leave a link to my project as well

Thank you

It should be just an impression…but:
I would display the player.Y() to confirm there is a difference in jump height.
I would also check the frame rate (1/TimeDelta()) to see if there’s a difference.

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