How to Progressively Speed Up Item


I currently have this in place to spawn an item every so often that spawns and sends it down :

How can I make it so that the object gets faster to emulate an actual dropping object, like a ball?


Instead of adding a force, add the physics 2.0 behavior.


I suppose you can increase your SpeedOfSpike.


How can I make it so that it increases the speed individually and not perpetually


I’ll try that, thanks