How to Progressively Speed Up Item

I currently have this in place to spawn an item every so often that spawns and sends it down :

How can I make it so that the object gets faster to emulate an actual dropping object, like a ball?

Instead of adding a force, add the physics 2.0 behavior.

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I suppose you can increase your SpeedOfSpike.

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How can I make it so that it increases the speed individually and not perpetually

I’ll try that, thanks