How can I make a swipe mechanic in GDevelop? I’d like to make a character to go in the direction that the player has swiped in.
I think you would want to use a multitouch condition. Something like this maybe?
If touch has started { set Variable(swipe_start) to touch.X() }
If touch has ended { set Variable(swipe_end) to touch.X() }
if swipe_start > swipe_end {swipe right events}
if swipe_start < swipe_end {swipe left evens}
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thank you for making the example. however, i’m accessing this from my pc. is there a way to configure it with mouse click?
Instead of using touch started or ended, use mouse button pressed or released. And instead Touch X and Y, use Mouse X and Y position.
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If you want to run it on PC you can check my soccer game example GitHub - jumpingjh/Swipe-Soccer: Soccer GDevelop Game
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