How to make perspective like fnaf(The problem has been solved)

But it is really not difficult:

  1. Put the image of your room in the scene.
  2. Apply the displacement effect on the same layer where your room image is → the map should have the same size as your image.
  3. Increase the X and Y margin as you like.
  4. In the events you can choose ‘change the X position of the camera’ and you can connect that to some action (maybe a timer or a key press).
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Hello, please keep your questions to one thread, and do not repeatedly ask people to do the work for you.

Drona has provided you direct links as well as shown that it works.

Please note that this will not work for your example image above. It is a 360 panoramic image that has an inverted conical distortion on it already. You will not be able to use it with any of the methods mentioned.

Like Drona showed, you will need flat images to apply the distortion filter to. Your other option is to premake images that already have the conical distortion applies (the inverse of what you posted above).

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