Hello everybody !
I a m trying to add an hints system to my game.
Here is how I would like it to work :
- player click the hint button ( btnhint), then their cursor turns into an arrow + ?
- if they click anywhere else, on an area without hint available, their cursor goes back to the simple arrow.
- if they click on a specific area, with an hint available, they have an hint being displayed (indicedisplay) and their cursor goes back to simple arrow.
- if they click again, with the hint displayed, anywhere else, it erase the hint window
I have add an askinghelp variable to check the state of the hint being asked.
Here are my conditions :
I also have a transition when they click on the btonconsole and this is where the issue is :
If they click to get an hint and then, anywhere else but NOT on btnconsole, it works !
If they click to get an hint and then, on the btnconsole to get an hint about it, the software gets the click to get the hint, it turns askinhelp to 0 and goes immediatly into the other conditon, the one of the transition.
How can I deal with this ?
Thanks a lot !