How do I show the passkey for the second stage after dropping the last ball

Well thank you very much again… Now everything is as I want it…

But I have another question and I apologize for your inconvenience
What if I want to make the green object named player if it finally touches the hidden object named Star and falls so that it does not move to stage 2 .

I mean here he can move to stage 2 if he stays stationary above the object called Teras

Add a “Player is in collison with Teras” condition, in the Change scene event.

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thank you very much
I actually added it like this, just wanted to make sure

But he did not succeed and moved me to stage 2, despite the player’s fall

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Thank you very much
I added it like this as well and it was done successfully

Isn’t there a difference

The difference is that it doesn’t show the win text at the end before it changes the scene. But if you don’t need it, everything is fine.
And if the player bounce a few times before he is dropping, the 2 second timer might be too short, but you’ll see.

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Thank you very much
I tried it and everything is fine
I also added it as in the picture, so that if the player falls with the last Box, it remains closed and the hidden object does not appear… It worked and I understood things with your help.

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Thanks again