How do I make a visual novel dialogue?

This is probably been a question thats been here before. But it’s a question I have specifically by me.

Just like a visual novel, I wanted text to appear on the bottom or something, when a story cutscene is happening or the player is interacting with something. I don’t want a text bubble appear on the player sprite, it should be a interface that appears once in a while.

Exactly same as graphics and all other things.
Create text objects and then control it with show/hide events, or change the value.

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and how do you control that the text is not out of screen boundaries?

@xisco there is a wrapping action.

oh, thanks. I haven’t used texts so much