How do I fix this problem?


#21

Here


#22

Ok, so is the problem still that the explosion doesn’t damage the target? If so, can you screen shot the events dealing with that?


#23

Well, it’s kinda fixed. But sometimes, the explosion sprite get a little closer with the target, and so the target took both the damage of the GrenadeRound and the explosion. But it’s fine, thanks a whole lot.