Many thanks to the GDevelop team that added zooming to the Hitbox and Points editors. Your work is making my development easier with each release. I would, however like to propose taking the Hitbox and Points editor windows one step further:
While the resizable object window is a nice to have, I feel that being able to scroll the polygon window separately from the object window would be a big improvement to the usability of the functions. Right now, if an object needs more than 2 polygons to define the hit boxes, you have to repeatedly scroll the window to switch between seeing the graphical hit boxes and checking the values of the vertices. Having the polygon vertex scroll separately will really save time when defining complex hit box shapes.