Hit-box only goes to original enemy

In the game I’m working on I have enemies and there line of sight box spawn off screen, and I want there sight to follow them, but once more than 1 spawns, all the sight boxes automatically go to the first enemy. I tried searching for the answer but I couldn’t find anything.

Hi, you need a ‘link two object’- action and a “For each” condition. In the example below from another post you can see how to implement that.

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