This picture is an example of “Grouping” in the events tab.
I think that having this “Group” functionality/feature in Global Variables would be very useful to find the Global Variables you want to modify.
What do you mean by structs and how would I use that?
This feature would also help when you are making a lot of switches/toggles. Since when you do that, you have to create an extra variable. Which will be a lot of variables if you have a lot of switches/toggles.
In this picture, I show 4 global variables, the current; gold, wood, stone and food the player has.
After adding more global variables, I realize maybe I want to add Diamonds. Sure, I could just add playerDiamonds but that would end up a long way down in the list and not below playerStone for example. Which would be preferable since then all the player resources are gathered at one place.