Hello GDevelop community!
I worked on “rewriting” the audio system to add some caching and actual preloading to it, and potentially memory optimizations. Sadly, with many changes come often bugs and regressions.
That is why I would appreciate if you could try the changes out!
To do so, simply start a preview (online builds won’t work) of one of your project using a test build, and check if everything is working properly. Try also to use the new preloading by checking preloading in the audio resource properties.
Please report any slowdown, crash, or unintended/changed behavior.
If everything is working fine, please also tell so that we know it got tested.
Here are the builds:
REDACTED LINKS, use the latest in the topic
Thank you very much, and happy development with GDevelop!