GDevelop crashed ?


#1

[size=150]GDevelop crashed ? That’s not supposed to happen. :frowning: [/size]

If the crash happens when opening a scene, consider updating your graphics card driver : http://compilgames.net/forum/viewtopic.php?f=20&t=6705

Be sure to have the lastest version of GDevelop available on your platform. :wink:

To help us fix the issue, please report the bug on the forum and try to give as much information as possible :

  • When the crash happened (the feature you were using, the window opened…)
  • Information about your computer (OS, Graphics card…)
  • The type of project you were editing (a native game project or an HTML5 game project ?)
  • You can also send your project file with all the resources (optional)

If we are able to reproduce the issue thanks to this, then we will try to fix it for the next version of GDevelop.


External events and collapse of gdevelop
Can't preview the scene
GDevelop Keeps Crashing and Not Opening?
#2

[size=150]If we are still not able to reproduce the issue. :cry: [/size]

Then, you can still help us by launching a debugging session with GDevelop.

[size=125]On Windows[/size]
Download gdb.exe from here : https://framadrive.org/index.php/s/jFIKdBhXxaO0D9B
Put it in the CppPlatform\MinGW32\bin folder of GDevelop (C:\Program Files (x86)\GDevelop)

Open the console (open the Windows menu, type cmd.exe and then press enter) and go to the GDevelop’s folder by entering this command:

cd "C:\Program Files (x86)\GDevelop"

Then, enable the debug tools:

"CppPlatform\MinGW32\mingwvars.bat"

A message should confirm your command succeeded.

Launch the debugger with GDevelop thanks to this command:

gdb GDIDE.exe

The debugger is now up and ready to launch GDevelop.

Launch GDevelop (finally !) :

r

GDevelop starts (it may take some time as the debugger slows down the programs it debugs).

Then, do whatever it takes to reproduce your issue. GDevelop will not close when crashing but freeze instead. When it happens, go back to the console window and type:

bt

A long list of functions will be displayed by the debugger, copy and paste them in your bug report topic.

How to copy and paste with the Windows console : http://www.howtogeek.com/howto/windows-vista/copy-to-the-clipboard-from-the-windows-command-prompt/

[size=125]On Linux[/size]

Open a terminal and go to the GDevelop’s folder (cd “THE_PATH_TO_GDEVELOP”).

Then, start the debugger by typing:

LD_LIBRARY_PATH=$LD_LIBRARY_PATH:. gdb ./GDIDE

Launch GDevelop inside the debugger:

r

Then, do whatever it takes to reproduce your issue. GDevelop will not close when crashing but freeze instead. When it happens, go back to the terminal and type:

bt

A long list of functions will be displayed by the debugger, copy and paste them in your bug report topic.